![]() You gather resources, build, research, train units, and age up. Notably, it has five modern eras to deliver focused and complex experiences. But unlike AoE, the campaign is a non-historical “World Domination” that allows players to conquer the planet. Empire Earth IIIĮmpire Earth III takes the mechanical pillars of AoE and adds Civilization-like features. These happen in turns, and when you move into custom scenarios, the goal is to use your army to conquer the enemies. You control your cities and empire and move your armies through a board-like interface. Lastly, the “Conquer the World” campaign combines board-like features like the Total War series. You can experience these systems on the campaign or multiplayer (it has a ranked ELO ladder like on Aoe games). Then, the game includes seven eras ranging from the Ancient Age to the Information Age. ![]() In particular, it has 18 civilizations, each featuring unique units and perks, but no historical facts. ![]() ![]() It uses the Age of Empires formula as its backbone, but it covers the entire history of humanity. Brian Reynolds, a Civilization II designer, created Rise of Nations as another medieval RTS. ![]()
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